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books

Fundamentals of Data Visualization

A Primer on Making Informative and Compelling Figures,
by Claus Wilke, O’Reilly, 2019

More people are working with data than ever before, and there is more need to understand the data using visualisations. But what type of graphic helps you understand the nature of the data? Bar or pie charts? Graphs or maps? Other plots? This book is a great introduction to graphic design, so you can make a pleasing figure which clarifies the trends and clusters hiding within data.

This book is not about the new tools we have for creating graphics; it is all about design.

The book is well written and has been edited to O’Reilly’s high standards, so it is a favourite book.

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books

Vulkan Programming Guide

Vulkan Programming Guide –
The Official Guide to Learning Vulkan
by Graham Sellers, Addison-Wesley, 2017

This book on 3d graphics programming might be the most complex book on the subject in OPL. Think OpenGL but much more detailed. If you want to get your high-end graphics card busy, for complex graphics or video transformation or bitcoin, this book can help you. But it is not a book for beginners. Vulkan is more verbose than OpenGL, and lower level. The book explains the performance reasons why you would use Vulkan not OpenGL.

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books

SketchUp for Dummies

SketchUp for Dummies
By Chopra, Aidan
Book – 2017

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books

Learning Blender

Learning Blender
A Hands-on Guide to Creating 3D Animated Characters
By Villar, Oliver

Book – 2017

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books

Vulkan Programming

Vulkan Programming Guide : The Official Guide to Learning Vulkan
Kessenich, John M.
Book – 2016

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books

Gnuplot in Action

Gnuplot in Action
By Janert, Philipp K.
Book – 2016

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books

Getting Started With Processing

Getting Started With Processing : A Hands-On Introduction to Making Interactive Graphics
By Reas, Casey
Book – 2015

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books

How Do I Do That in Photoshop?

How Do I Do That in Photoshop? : The Quickest Ways to Do the Things You Want to Do, Right Now!
By Kelby, Scott

Book – 2016

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books

3D Game Programming With DirectX 12

Introduction to 3D Game Programming With DirectX 12
By Luna, Frank
Book – 2016

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books

Learning Blender

Learning Blender : A Hands-On Guide to Creating 3D Animated Characters
By Villar, Oliver

Book – 2014