VR Book : Human-Centered Design for Virtual Reality
By Jerald, Jason
Book – 2015
Learn about the design of Virtual Reality systems. This textbook format book is a bit like a university level textbook, but it is published by the ACM so it has some of the flavour of a scholarly research paper. But wait: it is readable, and takes you through all aspects of VR systems, from system design, hardware, content creation, health effects, to interaction design. VR is not a new technology: we progress from old historic systems requiring specialised lab hardware, to the latest Oculus mass market headsets.
Hardcover, 600 pages, many excellent illustrations.