The Art of Concurrency / Clay Breshears, O’Reilly, 2009
All programmers will want to read this. 300 pages.
1 – Want to go Faster? Raise Your Hands if You Want to go Faster!
2 – Concurrent or not Concurrent?
3 – Proving Correctness and Measuring Performance
4 – Eight Simple Rules for Designing Multithreaded Applications
5 – Threading Libraries
6 – Parallel Sum and Prefix Scan
7 – Mapreduce
8 – Sorting
9 – Searching
10 – Graph Algorithms
11 – Threading Tools