Tag Archives: games
Hot Jobs in Video Games
Hot Jobs in Video Games – Cool Careers in Interactive Entertainment, Joe Funk, Scholastic, 2010 Teens who want to plan a career in game design will want to read this book. It will also interest anyone who wants to know … Continue reading
The Art of Game Design
The Art of Game Design – A Book of Lenses, Jesse Schell, Elsevier Morgan Kaufmann, 2008 Game designers will want to read this. 450 pages.
Essential ZBrush
Essential ZBrush, Wayne Robson, Wordware, 2008 This is for digital sculptors who make game creatures/aliens. 700 pages.
Horror Video Games
Horror Video Games – Essays on the Fusion of Fear and Play, Bernard Perron, McFarland , 2009 A collection of academic essays on the horror genre in video games. A couple of the authors are game designers. 300 pages.
Halo Encyclopedia
Halo Encyclopedia : the definitive guide to the Halo universe / Tobias Buckell, Dorling Kindersley, 2009 This is a must-read for fans of the Halo Xbox360 game, with many pictures. There are descriptions of the characters, weapons, and vehicles, but … Continue reading
Casual Revolution
A Casual Revolution : reinventing video games and their players / Jesper Juul, MIT Press, 2010 What attracts people to video games? This very readable book looks into the attraction of games, and how it is changing: the trend towards … Continue reading
Fantasy Freaks
Fantasy Freaks and gaming geeks : an epic quest for reality among role players, online gamers, and other dwellers of imaginary realms / Ethan Gilsdorf, Lyons, 2009 Here is a tour of the gaming subculture. 300 pages, hardcover.
Game Art Complete
Game Art Complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques / edited by Andrew Gahan, Elsevier/Focal Press, 2009 A user manual for 3D model editing apps. 600 pages.
Good Video Games + Good Learning
Good Video Games + Good Learning : collected essays on video games, learning, and literacy / James Paul Gee, P. Lang, 2007 This little book is a very thoughtful comment on how game designers motivate kids to learn complex games, … Continue reading
Communities of Play
Communities of Play : Emergent Cultures in Multiplayer Games and virtual worlds / Celia Pearce, MIT Press, 2009 An academic discussion of MMOG’s that will be useful to online game designers. It defines ‘emergent’. 300 pages, hardcover.
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