The ecology of games : connecting youth, games, and learning / edited by Katie Salen, MIT Press, 2008
This book is about the psychology of computer games. What makes a game addictive? How can games be useful in education? The book is a collection of 9 essays by academics, and conveys many interesting ideas, though game designers will not find any practical how-to. 250 pages.
Born digital : understanding the first generation of digital natives / John Palfrey and Urs Gasser.
“Digital technologies are changing our kids in ways we don’t yet understand. This beautifully written book will set the framework for a field that will change that. It is required reading for parents, educators, and anyone who cares about the future” – Lawrence Lessig
Cyberbullying Deal with It and Ctrl Alt Delete It, Robyn MacEachern, – 2008
The Cambridge handbook of expertise and expert performance / edited by K. Anders Ericsson, Cambridge University Press, 2006
A compilation of academic papers on how to train and educate experts . Yikes, 900 pages!