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	<title>Blink Monitor &#187; 3D</title>
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	<link>http://blinkmonitor.com</link>
	<description>News on technology books in the Ottawa Library via RSS feed. First, click in the tag cloud below at the right.</description>
	<lastBuildDate>Tue, 07 Feb 2012 22:31:39 +0000</lastBuildDate>
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		<title>Torque for Teens</title>
		<link>http://blinkmonitor.com/2012/02/torque-for-teens/</link>
		<comments>http://blinkmonitor.com/2012/02/torque-for-teens/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 22:26:11 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=4982</guid>
		<description><![CDATA[Torque for Teens, Michael Duggan, &#8211; 2011 Kids who want to develop games using Torque3D will like this book. 350 pages, with DVD.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blinkmonitor.com/wp-content/uploads/2012/02/bookcover2.jpg"><img class="alignleft size-full wp-image-4983" title="bookcover" src="http://blinkmonitor.com/wp-content/uploads/2012/02/bookcover2.jpg" alt="" width="80" height="100" /></a>Torque for Teens, Michael Duggan, &#8211; 2011</p>
<p>Kids who want to develop games using Torque3D will like this book. 350 pages, with DVD.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>3ds Max 2012</title>
		<link>http://blinkmonitor.com/2011/08/3ds-max-2012/</link>
		<comments>http://blinkmonitor.com/2011/08/3ds-max-2012/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 13:57:02 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=4402</guid>
		<description><![CDATA[3ds Max 2012 Bible, Kelly Murdock, &#8211; 2011 If you are creating 3D models and graphics for video games then you will want to read this. 1200 pages with CDROM.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blinkmonitor.com/wp-content/uploads/2011/08/book-cover19.jpg"><img class="alignleft size-full wp-image-4403" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2011/08/book-cover19.jpg" alt="" width="59" height="74" /></a>3ds Max 2012 Bible, Kelly Murdock, &#8211; 2011</p>
<p>If you are creating 3D models and graphics for video games then you will want to read this. 1200 pages with CDROM.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>ZBrush 4</title>
		<link>http://blinkmonitor.com/2011/07/zbrush-4/</link>
		<comments>http://blinkmonitor.com/2011/07/zbrush-4/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 11:47:42 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=4252</guid>
		<description><![CDATA[Introducing ZBrush 4, Eric Keller, Sybex, 2011 Game artists doing solid modelling will want to read this. 450 pages with DVD.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blinkmonitor.com/wp-content/uploads/2011/07/book-cover3.jpg"><img class="alignleft size-full wp-image-4253" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2011/07/book-cover3.jpg" alt="" width="59" height="71" /></a>Introducing ZBrush 4, Eric Keller, Sybex, 2011</p>
<p>Game artists doing solid modelling will want to read this. 450 pages with DVD.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Creating your World &#8211; Second Life</title>
		<link>http://blinkmonitor.com/2010/10/creating-your-world-second-life/</link>
		<comments>http://blinkmonitor.com/2010/10/creating-your-world-second-life/#comments</comments>
		<pubDate>Sun, 24 Oct 2010 13:13:27 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[5-stars]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=3324</guid>
		<description><![CDATA[Creating your World &#8211; The Official Guide to Advanced Content Creation for Second Life, Aimee Weber, Wiley, 2008 Learn how to build avatars and script communities in Second World. 350 pages with CD.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3325" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2010/10/book-cover9.jpg" alt="book cover" width="52" height="62" />Creating your World &#8211; The Official Guide to Advanced Content Creation for Second Life, Aimee Weber, <span><span>Wiley, </span></span>2008</p>
<p>Learn how to build avatars and script communities in Second World. 350 pages with CD.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>SolidWorks 2010</title>
		<link>http://blinkmonitor.com/2010/10/solidworks-2010/</link>
		<comments>http://blinkmonitor.com/2010/10/solidworks-2010/#comments</comments>
		<pubDate>Fri, 22 Oct 2010 20:50:25 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[mechanical]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=3305</guid>
		<description><![CDATA[Several user guides for the Solidworks 3D modeling app. Large format, all by David Planchard: SolidWorks 2010 Tutorial, David Planchard, SDC Publications 2010 Engineering Graphics With Solidworks 2010, Drawing and Detailing With SolidWorks 2010, Engineering Design with SolidWorks 2010 and &#8230; <a href="http://blinkmonitor.com/2010/10/solidworks-2010/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3306" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2010/10/book-cover3.jpg" alt="book cover" width="52" height="62" />Several user guides for the Solidworks 3D modeling app. Large format, all by David Planchard:</p>
<ul>
<li>SolidWorks 2010 Tutorial, David Planchard, SDC Publications 2010</li>
<li>Engineering Graphics With Solidworks 2010,</li>
<li>Drawing and Detailing With SolidWorks 2010,</li>
<li>Engineering Design with SolidWorks 2010 and Multimedia CD A Step-by-step Project Based Approach Utilizing 3D Solid Modeling</li>
<li>Assembly Modeling With Solidworks 2010</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Essential ZBrush</title>
		<link>http://blinkmonitor.com/2010/08/essential-zbrush/</link>
		<comments>http://blinkmonitor.com/2010/08/essential-zbrush/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 19:38:57 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=2930</guid>
		<description><![CDATA[Essential ZBrush, Wayne Robson, Wordware, 2008 This is for digital sculptors who make game creatures/aliens. 700 pages.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-2931" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2010/08/Capture26.JPG" alt="book cover" width="76" height="114" />Essential ZBrush, Wayne Robson, Wordware, 2008</p>
<p>This is for digital sculptors who make game creatures/aliens. 700 pages.</p>
]]></content:encoded>
			<wfw:commentRss>http://blinkmonitor.com/2010/08/essential-zbrush/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ZBrush Digital Sculpting</title>
		<link>http://blinkmonitor.com/2010/06/zbrush-digital-sculpting/</link>
		<comments>http://blinkmonitor.com/2010/06/zbrush-digital-sculpting/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 15:10:42 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=2586</guid>
		<description><![CDATA[ZBrush Digital Sculpting Human Anatomy, Scott Spencer, Wiley, 2010 This book is for the digital artist who is creating 3D humans or human-like creatures for games. 350 pages with CD.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-2587" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2010/06/Capture2.JPG" alt="book cover" width="61" height="74" />ZBrush Digital Sculpting Human Anatomy, Scott Spencer,  Wiley, 2010</p>
<p>This book is for the digital artist who is creating 3D humans or human-like creatures for games. 350 pages with CD.</p>
]]></content:encoded>
			<wfw:commentRss>http://blinkmonitor.com/2010/06/zbrush-digital-sculpting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pixarpedia</title>
		<link>http://blinkmonitor.com/2010/02/pixarpedia/</link>
		<comments>http://blinkmonitor.com/2010/02/pixarpedia/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 21:30:46 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=1706</guid>
		<description><![CDATA[Pixarpedia / by Barbara Bazaldua, Dorling Kindersley, 2009 This book will interest designers of 3D graphics, and contains pictures from all of Pixar&#8217;s recent movies. Unfortunately, there is nothing about the underlying technology. Oversize hardcover, 350 pages.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-1707" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2010/02/Capture2.JPG" alt="book cover" width="86" height="102" />Pixarpedia / by Barbara Bazaldua, Dorling Kindersley, 2009</p>
<p>This book will interest designers of 3D graphics, and contains pictures from all of Pixar&#8217;s recent movies. Unfortunately, there is nothing about the underlying technology. Oversize hardcover, 350 pages.</p>
]]></content:encoded>
			<wfw:commentRss>http://blinkmonitor.com/2010/02/pixarpedia/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SolidWorks 2008</title>
		<link>http://blinkmonitor.com/2010/01/solidworks-2008/</link>
		<comments>http://blinkmonitor.com/2010/01/solidworks-2008/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 21:27:47 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[francais]]></category>
		<category><![CDATA[mechanical]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=1535</guid>
		<description><![CDATA[SolidWorks 2008 / Thierry Crespeau, Éditions ENI, 2008 A user guide for the Solidworks 3D modeling app, en Français, 550 pages.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-1536" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2010/01/Capture7.JPG" alt="book cover" width="82" height="105" />SolidWorks 2008 / Thierry Crespeau, Éditions ENI, 2008</p>
<p>A user guide for the Solidworks 3D modeling app, en Français, 550 pages.</p>
]]></content:encoded>
			<wfw:commentRss>http://blinkmonitor.com/2010/01/solidworks-2008/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Art Complete</title>
		<link>http://blinkmonitor.com/2009/12/game-art-complete/</link>
		<comments>http://blinkmonitor.com/2009/12/game-art-complete/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 21:17:44 +0000</pubDate>
		<dc:creator>rleir</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://blinkmonitor.com/?p=1471</guid>
		<description><![CDATA[Game Art Complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques / edited by Andrew Gahan, Elsevier/Focal Press, 2009 A user manual for 3D model editing apps. 600 pages.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-1472" title="book cover" src="http://blinkmonitor.com/wp-content/uploads/2009/12/Capture10.JPG" alt="book cover" width="81" height="96" />Game Art Complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques / edited by Andrew Gahan, Elsevier/Focal Press, 2009</p>
<p>A user manual for 3D model editing apps. 600 pages.</p>
]]></content:encoded>
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