Tag Archives: 3D
Blender Graphics
The Complete Guide to Blender Graphics Computer Modeling and Animation By Blain, John M. – 2012
Maya Python
Maya Python for Games and Film A Complete Reference for the Maya Python and the Maya Python API, Adam Mechtley, – 2012 If you are using Autodesk’s Maya then you will want to read this book. You do not need … Continue reading
Torque for Teens
Torque for Teens, Michael Duggan, – 2011 Kids who want to develop games using Torque3D will like this book. 350 pages, with DVD.
3ds Max 2012
3ds Max 2012 Bible, Kelly Murdock, – 2011 If you are creating 3D models and graphics for video games then you will want to read this. 1200 pages with CDROM.
ZBrush 4
Introducing ZBrush 4, Eric Keller, Sybex, 2011 Game artists doing solid modelling will want to read this. 450 pages with DVD.
Creating your World – Second Life
Creating your World – The Official Guide to Advanced Content Creation for Second Life, Aimee Weber, Wiley, 2008 Learn how to build avatars and script communities in Second World. 350 pages with CD.
SolidWorks 2010
Several user guides for the Solidworks 3D modeling app. Large format, all by David Planchard: SolidWorks 2010 Tutorial, David Planchard, SDC Publications 2010 Engineering Graphics With Solidworks 2010, Drawing and Detailing With SolidWorks 2010, Engineering Design with SolidWorks 2010 and … Continue reading
Essential ZBrush
Essential ZBrush, Wayne Robson, Wordware, 2008 This is for digital sculptors who make game creatures/aliens. 700 pages.
ZBrush Digital Sculpting
ZBrush Digital Sculpting Human Anatomy, Scott Spencer, Wiley, 2010 This book is for the digital artist who is creating 3D humans or human-like creatures for games. 350 pages with CD.
Pixarpedia
Pixarpedia / by Barbara Bazaldua, Dorling Kindersley, 2009 This book will interest designers of 3D graphics, and contains pictures from all of Pixar’s recent movies. Unfortunately, there is nothing about the underlying technology. Oversize hardcover, 350 pages.
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