Tag Archives: 3D

3ds Max 2012

3ds Max 2012 Bible, Kelly Murdock, – 2011 If you are creating 3D models and graphics for video games then you will want to read this. 1200 pages with CDROM.

Posted in books | Tagged , , | Leave a comment

ZBrush 4

Introducing ZBrush 4, Eric Keller, Sybex, 2011 Game artists doing solid modelling will want to read this. 450 pages with DVD.

Posted in books | Tagged , | Leave a comment

Creating your World – Second Life

Creating your World – The Official Guide to Advanced Content Creation for Second Life, Aimee Weber, Wiley, 2008 Learn how to build avatars and script communities in Second World. 350 pages with CD.

Posted in books | Tagged , , , , | Leave a comment

SolidWorks 2010

Several user guides for the Solidworks 3D modeling app. Large format, all by David Planchard: SolidWorks 2010 Tutorial, David Planchard, SDC Publications 2010 Engineering Graphics With Solidworks 2010, Drawing and Detailing With SolidWorks 2010, Engineering Design with SolidWorks 2010 and … Continue reading

Posted in books | Tagged , | Leave a comment

Essential ZBrush

Essential ZBrush, Wayne Robson, Wordware, 2008 This is for digital sculptors who make game creatures/aliens. 700 pages.

Posted in books | Tagged , , | Leave a comment

ZBrush Digital Sculpting

ZBrush Digital Sculpting Human Anatomy, Scott Spencer, Wiley, 2010 This book is for the digital artist who is creating 3D humans or human-like creatures for games. 350 pages with CD.

Posted in books | Tagged , | Leave a comment

Pixarpedia

Pixarpedia / by Barbara Bazaldua, Dorling Kindersley, 2009 This book will interest designers of 3D graphics, and contains pictures from all of Pixar’s recent movies. Unfortunately, there is nothing about the underlying technology. Oversize hardcover, 350 pages.

Posted in books | Tagged , | Leave a comment

SolidWorks 2008

SolidWorks 2008 / Thierry Crespeau, Éditions ENI, 2008 A user guide for the Solidworks 3D modeling app, en Français, 550 pages.

Posted in books | Tagged , , | Leave a comment

Game Art Complete

Game Art Complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques / edited by Andrew Gahan, Elsevier/Focal Press, 2009 A user manual for 3D model editing apps. 600 pages.

Posted in books | Tagged , | Leave a comment

ZBrush Character Creation

ZBrush Character Creation : advanced digital sculpting / Scott Spencer, Wiley Pub., 2008 Here is a user manual for ZBrush, a sculpting tool for human like characters (though the examples are quite inhuman!). Large format, with high res graphics for … Continue reading

Posted in books | Tagged , | Leave a comment